And why do you think there's a lack of new viral games? Not only did Roblox lock publishing games behind a monthly subscription AND age verification, but they also made it so you need 500 HIGHLY ENGAGED PLAYERS or they lock your game to a 16+ AGE RATING, basically sabotaging your chances to build an audience for your game, therefore preventing your new game from going viral.
The only way to even have a chance of reaching 500 highly engaged players is to run ad campaigns, which can cost 200+ real American dollars. Or you can pay 1,000 DOLLARS TO SKIP ALL OF THAT!!!!!
Roblox blames us for being unable to make new viral games, while they actively prevent us from being able to do so. It's like stabbing yourself in the heart with a knife, but blaming the knife for killing you.