In other words
game.Players.PlayerAdded:Connect(function(p)
if game:GetService("DataStoreService"):GetDataStore("67 41 mustarrrrddd"):GetAsync(p.UserId) == nil then
game:GetService("DataStoreService"):GetDataStore("67 41 mustarrrrddd"):SetAsync(p.UserId,os.clock())
end
if game:GetService("DataStoreService"):GetDataStore("67 41 mustarrrrddd"):GetAsync(p.UserId)+86,400 <= then
--grant 67-glazed triple t or something
else
--spam with timers so they join the next day
end
end)