Check the cameras, and if Springtrap is there, play the audio in a room farthest from The Office. Once Springtrap has appeared in the room, reboot any systems that have failed. If Springtrap gets in one of the vents, seal it off as quickly as possible. If any of the phantoms appear in The Office, wait out the jumpscare and then play the audio in a room and reboot whatever systems were disabled. Phantom Freddy is also active on this night. If Phantom Freddy is visible in the window, either look at the Monitor or Maintenance Panel view to avoid his attack.
If Springtrap is peeking inside of the doorway to The Office, the player can try to play an audio clip in CAM 01 to draw him there, which will buy some time. If it is 5 AM, using this method will increase the chances of making it to 6 AM, as well as making it on other nights.
Another strategy is to play the audio on CAM 05 then, when the audio is charged, play it on CAM 08. This is a shortcut that allows the player to lure Springtrap to CAM 08, instead of making him go through CAM 06 and CAM 07 first. The player may have to stare at Springtrap until he moves in order to play the audio in the same room, thus bringing Springtrap back. However, the player must be wary of looking at the camera too long, as using the Monitor too long may disable the video system.
It is also a good idea for the player to wait until Springtrap moves to a different camera and then to play the audio in the camera he was just in as to keep him in that same area. This strategy is also a good one in that the player only needs to play the audio when Springtrap leaves, cutting down the use of the audio devices. However, the player must be wary that Springtrap can enter the vent system on certain cameras, and if the player catches him in a vent, the vent should be sealed off immediately, or Springtrap will travel to The Office and end the game