New Type Trio's Include, Dark Dragon Steel, Fire Ice and Rock and Psychic, Poision and Ground. Also Normal and Fairy have a type duo similar to Ghost and Dragon
And I just realized I forgot to make dragon weak to dragon even thought it says it's strong agent itself.... AAGGGGGGGGHHHHHHHHHHHH!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!111
Also there are activated by a item, Spisifically the Everdust Item {its in a pouch btw and can't be knocked off or removed unless by the player or the Pokemon itself using moves such as fling} so the new type chart is optional also anything it isn't weak to is a resistance.
Also this item cancels Wonder Guard's Effects instead making them unable to KO for the first 5 turns but they can't use damaging moves but they are also are immune to the effects of moves like Taunt. They Can be switched out. The 5 turn thing is active at all times meaning that if their in the the party for 6 turns and come out they will be able to be knocked out. The ability is only in affect if they are on the feild. So if you just keep them in the party without sending them out at all the timer doesn't count but if they are sent out turn one and sits in the party for 5 turns it will run out on turn 6. {I know it's convoluted but I do not want a singular level 1 Shedninja sweeping the whole region}