Actually it’s the other way around in reality
Basically I started them all out at 0% for the challenge, but their real percentages don’t match the challenge ones (except for some of em)
1 attempting every main level until I get 100%: Day 5
Stereo Madness: 110% (100% and all 3 coins)
Back On Track: 105% (100% and 2 coins)
Polargeist: 96%
Dry Out: 51%
Base After Base: 105% (100% and 2 coins)
Cant let go: 73%
Jumper: 52%
Time Machine: 28%
Cycles: 18%
xStep: 33%
Clutterfunk: 21%
Theory Of Everything: 12%
Electroman Adventures: 8%
Clubstep: 6%-7%
Electrodynamix: 10%
Hexagon Force: 15%
Blast Processing: 40%
Theory Of Everything 2: not unlocked
Geometrical Dominator: 11%-18%
Deadlocked: not unlocked
Fingerdash: 24%
Dash: 8%
(If one isn’t in (##%-##%), then there hasn’t been any gained progress)