Hyper Mega Clodsire
Type: Ground/Poison
Stats:
Hp: 140
Atk: 125
Def: 100
Sp.Atk: 85
Sp.Def: 120
Speed: 10
Total: 580
Ability: Resilient Shell, The user halves the damage from all special moves (Other Pokemon get this such as Shellder line, Omanyte line, Lapras, Torkoal, Dwebble line, Chewtle line and the Tirtouga line)
Passive: Slow Down: The user sets up Trickroom but only when using a STATUS move. Active only once per battle, can't be force switched out either.
Activation Move: Poison Jab which turns into Poisonous Projectiles
Poisonous Projectiles:
Type: Poison
Base power: 75-125
PP: 20
Accuracy: 95
Contact: No
Hits: 5 times
What it does: The user fires 3-5 spines from this back. These spines fire rapidly from the users back and act like corrosive darts that stick to the opponent then dissolve into poison with a 35% chance to inflict poison and 15% chance to explode and do 2x damage (50). Steel types take resisted damage from these but super effective damage on explosions
Btw for those who don't know what hyper mega's do here's a quick summary:
Hyper Mega Evolutions work similar to Mega Rayquaza/Zygaurde but with changes:
Hyper Mega's gain 150 Stat points.
You can have 2 on a team.
They only last for 5 turns.
You can Re-Hyper Mega after 2 turns. You can't Hyper Mega 2 Hyper Megas on the same turn.(btw this is for double battles this doesn't affect single battles or your opponent)
They don't need items instead like Mega Rayquaza you need a Move
Hyper Megas CAN NOT SWITCH OUT AT ALL (They also can't be forced out by moves like roar, dragon tail*, and whirlwind, moves like flip turn*, volt switch, and u-turn**)
.
Changes to regular Megas:
Regular Mega's Work like a Evolution Evolution they evolve then the stone is returned to the users bag. However by holding the mega stone in battle They ALL get a boost to their highest stat upon entry (Dauntless Shield and Intrepid Sword are now +2***)
They Last eternally till Un-Mega evolved by the trainer
Only one regular Mega at a Time and Regular Megas CAN Switch out
.
*#1 Hyper Mega Kommo-o. Dragon Tail into Warriors Club
.
*#2 Hyper Mega Palafin. Flip Turn Into Bounding Revolution
.
*#3 Hyper Mega Lokix. U-Turn into Hyper Pivot
*#4 Also new General change to stats is the Maximum of 6 and Min of -6 is now 8 and -8. So Belly drum is now +8 and so is Scull Barrier which I'll introduce later with another mon (Quarofan Houndoom)