Traveler on the other hand has mastered these abilities.
Since birth his father defend him from Paladins, which were also between Gods and Demigods.
Traveler is able to teleport anything even not in contact with him, as he can create these wormholes anywhere he pleases.
Due to Traveler being a Demigod, he possesses heightened energy management and circulation which basically takes away the disadvantage of needing to see the place to teleport to it, although having seen the place helps him to pinpoint exactly where he wants to go.
He can also sense other people's lifeforce, and teleport to them.
Also due to his heightened energy, when he teleports into an unknown place never seen before his body autonomously assures that he doesn't teleport inside a wall.
Travelers range is basically infinite, as he can very well teleport between planets, universes, dimensions, realms and realities.
The only expections are locked away realms like the Realm of Creation and the Realms of the Dead.
Traveler does have the same limitations of not being able to teleport anchored objects, but he might be able to do so in the future.
Traveler's jumps are also different, as he has learnt to leave no Jumpscars, and to selectively teleport what he wants to teleport, even if it's in contact with him.
Though when distances become big, such as from one side of the universe to the other, he starts to leave jumpscars.
Although being a demigod, Traveler does not possess much godlike strength, or resistance, so he mostly uses his Jumps to avoid attacks and kinetically charge his own attacks.
His signature attack is the aforementioned kinetically charged attacks. Though he can go a step further and teleport hundreds of times forward in a quick succession even in small distances.
Traveler though does suffer from teleporting multiple times in a short amount of time(By multiple i mean thousands) and also suffers from teleporting any moving object bigger than a house.
It slowly drains his energy until he won't be able to jump anymore.
Electricity is a big deal for Traveler, as even the shock from a taser can block his ability to jump correctly, or even remove the instinct that blocks him from jumping inside walls.
Electricity is as fatal to Traveler as it is to humans, so he stays as far away from electricity as he can when possible.