1. One hit kills- ensures that players die quickly. Just one bullet can kill you; two, if you use a shield.
2. King Of The Hill mode- creates a central area in which other players or bots must play
3. Fast movement- makes each player faster
4. Weapons- I chose automatics for several reasons; you can quickly kill 3-4 people in a cluster if you hold down your fire button because of one hit kills. Also, it makes prefiring far easier (prefiring is aiming and getting ready to shoot or already beginning to shoot an automatic weapon before you turn a corner). I also chose an explosive weapon to add a further level of chaos to the mode.
5. FOV/Mouse Sensitivity- allows your brain to have to process more and be more precise to compliment the fast gameplay.
6. Simulants- really just letting you play without getting other human players on. Also the simulants in game play in very "run and gun" ways, making it far quicker. There also tends to be just one or two bots in every game who love to use explosive weapons.
7. Map- keeps all combat close quarters. Specifically, Felicity and Area 51 have a lot of tight, close quarter spaces with multiple openings, such as the center of Felicity or the further halls of Area 51.
8. Mobile Hill- keeps the center in one spot so you must compete relentlessly rather than settle for a single spot. This is hit or miss; sometimes the game gives you a good spot to start, sometimes it doesn't. It's better when it does.
9. Start Armed (PC port)- allows you to jump in the action and defend yourself. This is nice because the bots kill on sight- sometimes before you've even got a weapon.