this is for 401. side notes: she is very agile and fast, so her [base] attacks don't do a whole lot. she has average attack power IMO. i was thinking of incorporating more of her weapons, but i couldn't decide, so i think ill make a doc or smth with all her moveset data so i can update it. swipe once with a knife, thrust knife forward, then use claws to scratch; kick up. deals 10%; claw swipe. deals 5%; kick down, then stomp. deals 11%; thrust knife forward. deals 6%; she will huddle underneath her wings and then spring out of them, harming opponents with the claws on the tips ad pushing them away. deals 13%; stabs downward with tail. useful to edge guard. deals 7%; swing axe. slower attack than the others. deals 15%; swipes at the air with claws. deals 5.5%; spins in the air ina circle like a
wheel, with her wings harming opponents on the sharp tips. deals 6%; same as the other side a; sort of like corrin's side a: she will use her wings to swat at the opponent. deals 4%; stomp downwards. deals 7%; throws the opponent up and stabs them with her tail. deals 9%; spins and throws the opponent away, causing them some minor damage when they hit an object with collision. can only collide once. if that happens, opponent recovers. opponent recovers after 2 seconds have passed. during those seconds, the opponent cannot do anything. deals 3%; she will scratch the opponent, dealing 2%.
she holds them kind of like snake does, in a chokehold. same thing as other side throw; slams the opponent down hard enough to make the opponent slightly "bounce" off the floor. deals 6%; she stabs her tail and poisons the opponent, making them slightly slower and dealing 1% percent every second. lasts for 6 seconds. deals 3% damage with contact alone. dashes at opponent using her wings to boost her, and scratches with her claws upon arrival. deals 4%; flies with her wings. max of 5 jumps, stays in air for 7 seconds if not using jumps. cannot attack if falling, but can attack if time/jumps still remain, but this uses all of them up and she cannot recover anymore. counters by summoning her symbol in front of her, kind of like a magic shield. damage varies on the attack used against her, but the min is 7% and the max is 18%; she summons eyes on every opponent that is close enough, and she will explode the eyes, dealing 50% to every opponent or killing them if their damage was 100% or more beforehand.