Enemy deals more damage, has more HP, and has harder attacks.
Player actually has more HP to compensate for the harder fights, but has less items and NO healing spells.
But...
Completely different gameplay for each character?
That seems really weird to me.
Now, if it was just a special feature or two for each character, I'd be fine.
99/99; Heal-π«; βοΈ-Attack; Act-β¨; β¨-Act; Attack-βοΈ; π«-Heal; 99/99; As for the Enemy attacks, your whole screen turns grey, and your mouse cursor appears enlarged on the screen like above, and attacks will move across the screen as you try to dodge them with your cursor.