Flaming Anaconda:
(Based on the North’s Civil War plan, The Anaconda can surround opponents, close in and attack from all directions. The Flaming Anaconda is most powerful at night, so it’s best to attack in the morning. However, it hides during daylight, and is very hard to find. It has 2 sets of stats, one for morning and one for night.)
Health: 1 (morning), 25 (night)
Defense Mechanism: SuperArmor (Extremely hard to attack, might take 1,000 to 10,000 hits to successfully land an attack, same for night)
Agility: 0 (morning), 25 (night). (Can attack really fast, but really slowly closes in to eventually kill)
Attack mechanisms (for morning): none
Attack mechanisms and Damage (for night): Trapping (Damage: 0), (Flying enemies could fly out, but the Flaming Anaconda has a ton of air attacks that you will have to dodge to get out) Mostly Fire attacks, however if you’re being surrounded, it gets colder the more into the middle you are. (Damage: Fire attacks can do anything from 100 - 1000 damage, but attacks are really fast, and coming from all directions meaning a lot of damage. The cold center does no damage, but slows down opponents a lot.)
Common items equipped: none
Weaknesses: Fire Resistance