cont) dodging, they began some sort of illusion trick, moving their heads in a sort of hypnosis. This caught me off-guard and it worked, forcing me to sleep.
I did, however, delay any attack against the dog, which fell back to base. The Fighter rushed out, burning through some of his abilities, to pick me up, dodge a reaction attack, and drag me back home all within a turn, where I was awakened again.
Now in the ruin, the party got into defensive positions. Everyone who could still fight was shuffled around the doorway, armed with magic weapons to ensure we could actually hit the jackal-weres. I remained prone positioned just behind the frontline, aiming my crossbow with +1 magic bolts.
The Jackal-weres pressed their apparent advantage, charging headfirst into the doorway. exactly what we wanted as it was a chokepoint only one could enter at a time. The party began to clobber the first enemy with their weapons, but either missed or did very little damage. My luck with the Crossbow was better, scoring a devastating hit and forcing the 1st jackal-were into retreat. The next filtered into the doorway, where I proceeded to roll a nat-20, sending a bolt through its head. Though not outright fatal, the damage was severe enough that the entire remaining pack lost all semblance of morale and fled from the battle.
After the battle, the Cleric came up to me and offered me healing, believing that my at times one-man-stand outside the ruin would have seen me seriously beat up. At that point, I realized that I actually took no damage in the battle itself- I had somehow managed to evade every damaging attack, and still had almost all my health remaining. After refusing the aid, we took a long rest. The jackal-were patrols didn't return despite, as the DM described it, an insanely high chance to face them again that only a rare sequence of rolls would have avoided.
I like to imagine the Jackal-weres retreated to their friends, telling the tale of the crippled party of wounded adventurers, blood streaming from tattered clothing and hands and faces covered in soot and ash, effortlessly organizing a near-unbreakable two-person defense and, when they finally broke through not from damage but from trickery, found themselves ambushed and nearly killed anyways.