Imagine balancing a game, but forgetting to add ending-land on the highest per-hit damage weapon's standard hit, making them faster than a light weapon, better than a light weapon and more dangerous and unbalanced than any OTHER weapon.
WHY IS THE HAMMER SO FAST? BECAUSE THE HAMMER HAS THE HIGHEST BASE DAMAGE, BUT STILL NEEDS TO BE ABLE TO HIT. WE HAVE THE MACHETE. A GENUINE SPEED-WEAPON. USE A SINGLE COMBO-- POW! YOU DUMB ASS WILL BE SLAPPED INTO TOMORROW, WITHOUT YOUR SHIELD. USE IT. WHY SHOULD I USE THE SHIELD, WHEN I CAN SPAM THE HAMMER'S R1 AND STUN-LOCK MACHETE PLAYERS? THAT'S THE PROBLEM! HAMMERS AREN'T PENALIZED FOR HITTING OPPONENTS, THE SAME WAY MACHETES ARE PENALIZED AFTER THEIR COMBO. HAMMERS RESPOND OUT OF THEIR HITS, FASTER THAN THE FASTEST WEAPON IN THE GAME RESPONDS OUT OF THEIR COMBO-- OF COURSE MACHETE'S GONNA F**KING BLOCK-- HAMMERS DON'T HAVE END-LAG!