Name: Mahru
Age: 18
Species: Half-skeleton, half-demon
Powers:
-Dream Manipulation: He can use magic to alter someone's dreams, and the end result is based on the person (If they're bad, he'll scare them silly, and vice versa for if they're good). In some cases, he can go into the dream, but doing so is usually risky.
-Instant-Kill Safeguard: If an attack is a one-hit kill, then it won't do anything to him.
-Tendrils: They're just there for show, but he can use them to fight if he needs to.
-Hallucinations: He can use hallucinations to trick people.