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A static noise will play if the player is close to Unknown Specimen 1. It will appear somewhere within the room, and looking at

A static noise will play if the player is close to Unknown Specimen 1. It will appear somewhere within the room, and looking at  | made w/ Imgflip meme maker
71 views 3 upvotes Made by Milkbuds 4 years ago in MS_memer_group
21 Comments
[deleted] M
0 ups, 4y,
1 reply
ಠ_ಠ)>⌐■-■
(⌐■-■)
0 ups, 4y,
3 replies
A static noise will play if the player is close to Unknown Specimen 1. It will appear somewhere within the room, and looking at Unknown Specimen 1 will make it teleport away to a different location while the screen flashes red, accompanied by glitchy sounds.

After 25 rooms, the rooms will start looping, preventing the room number from going up. Longer rooms will start to appear as well. This will make the chase longer but after 15 loops Unknown Specimen 1 will leave, allowing the player to proceed. Some rooms may also contain bloody vines hanging from the ceiling.

Attack
Unknown Specimen 1 deals 30 damage to the player upon contact. It goes through walls and any obstacles. Using the Axe has no effect.

Death
When the player is killed by Unknown Specimen 1, the death screen flashes with the words "DEATH IS NO ESCAPE" for a few seconds. The view then shifts to a dark room with only Unknown Specimen 1 present, and a hanged up corpse in a sack that will have your system name as text. When Unknown Specimen 1 comes closer, it says the following sentences:

"Look at you. . .

How sad.

Your body is all closed up."

The game will ask the player to confirm the word CLOSED, or to type something else. If the player types a name, the game will close automatically. However, typing Open will show the corpse's guts ripped out, and the second chase will begin.

Second Chase
During this chase, the walls are red, Unknown Specimen 1 will become bigger and start floating towards the player like most other specimens. It will go through walls but won't teleport. The player's health is kept on 1, and if Unknown Specimen 1 damages them, the game will close. Escaping Unknown Specimen 1 during this chase will end its chase entirely, and the player's health will start regenerating again. The second chase lasts 10 loops.
[deleted] M
0 ups, 4y,
2 replies
Foxy is a large, animatronic fox with crimson, tattered fur. He has yellow eyes, red eyebrows, and three strings of hair from the top of his head. He has a hook for his right hand and his left hand has been worn down to the endoskeleton. He also bears an eye patch that is folded over his right eye, although he is usually seen with it above his eye rather than covering it. Unlike the stereotypical fox, Foxy doesn't have a tail.

Foxy wears brown linen pants that are especially shredded at the legs. He appears to be damaged, as parts of his machinery are exposed. It can be clearly seen that both his legs, with the exception of his upper thighs, and his left hand is completely bare, exposing the metal endoskeleton underneath. His chest is ripped in various places, showing the endoskeleton beneath, and his arms and stomach are torn apart as well, with tufts of fur on the shoulders. He also seems to have a slightly droopy left eyelid. Like all of the other Fazbear characters, Foxy has a set of teeth. Foxy's teeth,
0 ups, 4y
A static noise will play if the player is close to Unknown Specimen 1. It will appear somewhere within the room, and looking at Unknown Specimen 1 will make it teleport away to a different location while the screen flashes red, accompanied by glitchy sounds.

After 25 rooms, the rooms will start looping, preventing the room number from going up. Longer rooms will start to appear as well. This will make the chase longer but after 15 loops Unknown Specimen 1 will leave, allowing the player to proceed. Some rooms may also contain bloody vines hanging from the ceiling.

Attack
Unknown Specimen 1 deals 30 damage to the player upon contact. It goes through walls and any obstacles. Using the Axe has no effect.

Death
When the player is killed by Unknown Specimen 1, the death screen flashes with the words "DEATH IS NO ESCAPE" for a few seconds. The view then shifts to a dark room with only Unknown Specimen 1 present, and a hanged up corpse in a sack that will have your system name as text. When Unknown Specimen 1 comes closer, it says the following sentences:

"Look at you. . .

How sad.

Your body is all closed up."

The game will ask the player to confirm the word CLOSED, or to type something else. If the player types a name, the game will close automatically. However, typing Open will show the corpse's guts ripped out, and the second chase will begin.

Second Chase
During this chase, the walls are red, Unknown Specimen 1 will become bigger and start floating towards the player like most other specimens. It will go through walls but won't teleport. The player's health is kept on 1, and if Unknown Specimen 1 damages them, the game will close. Escaping Unknown Specimen 1 during this chase will end its chase entirely, and the player's health will start regenerating again. The second chase lasts 10 loops.
0 ups, 4y,
1 reply
Unknown Specimen 1 better
[deleted] M
0 ups, 4y,
1 reply
Foxy is a large, animatronic fox with crimson, tattered fur. He has yellow eyes, red eyebrows, and three strings of hair from the top of his head. He has a hook for his right hand and his left hand has been worn down to the endoskeleton. He also bears an eye patch that is folded over his right eye, although he is usually seen with it above his eye rather than covering it. Unlike the stereotypical fox, Foxy doesn't have a tail.

Foxy wears brown linen pants that are especially shredded at the legs. He appears to be damaged, as parts of his machinery are exposed. It can be clearly seen that both his legs, with the exception of his upper thighs, and his left hand is completely bare, exposing the metal endoskeleton underneath. His chest is ripped in various places, showing the endoskeleton beneath, and his arms and stomach are torn apart as well, with tufts of fur on the shoulders. He also seems to have a slightly droopy left eyelid. Like all of the other Fazbear characters, Foxy has a set of teeth. Foxy's teeth,
0 ups, 4y
A static noise will play if the player is close to Unknown Specimen 1. It will appear somewhere within the room, and looking at Unknown Specimen 1 will make it teleport away to a different location while the screen flashes red, accompanied by glitchy sounds.

After 25 rooms, the rooms will start looping, preventing the room number from going up. Longer rooms will start to appear as well. This will make the chase longer but after 15 loops Unknown Specimen 1 will leave, allowing the player to proceed. Some rooms may also contain bloody vines hanging from the ceiling.

Attack
Unknown Specimen 1 deals 30 damage to the player upon contact. It goes through walls and any obstacles. Using the Axe has no effect.

Death
When the player is killed by Unknown Specimen 1, the death screen flashes with the words "DEATH IS NO ESCAPE" for a few seconds. The view then shifts to a dark room with only Unknown Specimen 1 present, and a hanged up corpse in a sack that will have your system name as text. When Unknown Specimen 1 comes closer, it says the following sentences:

"Look at you. . .

How sad.

Your body is all closed up."

The game will ask the player to confirm the word CLOSED, or to type something else. If the player types a name, the game will close automatically. However, typing Open will show the corpse's guts ripped out, and the second chase will begin.

Second Chase
During this chase, the walls are red, Unknown Specimen 1 will become bigger and start floating towards the player like most other specimens. It will go through walls but won't teleport. The player's health is kept on 1, and if Unknown Specimen 1 damages them, the game will close. Escaping Unknown Specimen 1 during this chase will end its chase entirely, and the player's health will start regenerating again. The second chase lasts 10 loops.
[deleted] M
0 ups, 4y
I’d f**k croissant cookie so hard she would have to change her name to cream-filled croissant
I’d f**k croissant cookie so hard she wouldn’t be able to run anymore
I’d f**k croissant cookie so hard her timecraft wouldn’t work anymore because the gears are stuck together by a sticky substance
[deleted] M
0 ups, 4y,
1 reply
Wait shit wrong copy and paste
0 ups, 4y
A static noise will play if the player is close to Unknown Specimen 1. It will appear somewhere within the room, and looking at Unknown Specimen 1 will make it teleport away to a different location while the screen flashes red, accompanied by glitchy sounds.

After 25 rooms, the rooms will start looping, preventing the room number from going up. Longer rooms will start to appear as well. This will make the chase longer but after 15 loops Unknown Specimen 1 will leave, allowing the player to proceed. Some rooms may also contain bloody vines hanging from the ceiling.

Attack
Unknown Specimen 1 deals 30 damage to the player upon contact. It goes through walls and any obstacles. Using the Axe has no effect.

Death
When the player is killed by Unknown Specimen 1, the death screen flashes with the words "DEATH IS NO ESCAPE" for a few seconds. The view then shifts to a dark room with only Unknown Specimen 1 present, and a hanged up corpse in a sack that will have your system name as text. When Unknown Specimen 1 comes closer, it says the following sentences:

"Look at you. . .

How sad.

Your body is all closed up."

The game will ask the player to confirm the word CLOSED, or to type something else. If the player types a name, the game will close automatically. However, typing Open will show the corpse's guts ripped out, and the second chase will begin.

Second Chase
During this chase, the walls are red, Unknown Specimen 1 will become bigger and start floating towards the player like most other specimens. It will go through walls but won't teleport. The player's health is kept on 1, and if Unknown Specimen 1 damages them, the game will close. Escaping Unknown Specimen 1 during this chase will end its chase entirely, and the player's health will start regenerating again. The second chase lasts 10 loops.
0 ups, 4y,
1 reply
unkwn aswdsa
0 ups, 4y,
1 reply
A static noise will play if the player is close to Unknown Specimen 1. It will appear somewhere within the room, and looking at Unknown Specimen 1 will make it teleport away to a different location while the screen flashes red, accompanied by glitchy sounds.

After 25 rooms, the rooms will start looping, preventing the room number from going up. Longer rooms will start to appear as well. This will make the chase longer but after 15 loops Unknown Specimen 1 will leave, allowing the player to proceed. Some rooms may also contain bloody vines hanging from the ceiling.

Attack
Unknown Specimen 1 deals 30 damage to the player upon contact. It goes through walls and any obstacles. Using the Axe has no effect.

Death
When the player is killed by Unknown Specimen 1, the death screen flashes with the words "DEATH IS NO ESCAPE" for a few seconds. The view then shifts to a dark room with only Unknown Specimen 1 present, and a hanged up corpse in a sack that will have your system name as text. When Unknown Specimen 1 comes closer, it says the following sentences:

"Look at you. . .

How sad.

Your body is all closed up."

The game will ask the player to confirm the word CLOSED, or to type something else. If the player types a name, the game will close automatically. However, typing Open will show the corpse's guts ripped out, and the second chase will begin.

Second Chase
During this chase, the walls are red, Unknown Specimen 1 will become bigger and start floating towards the player like most other specimens. It will go through walls but won't teleport. The player's health is kept on 1, and if Unknown Specimen 1 damages them, the game will close. Escaping Unknown Specimen 1 during this chase will end its chase entirely, and the player's health will start regenerating again. The second chase lasts 10 loops.
0 ups, 4y,
1 reply
OMG REAL!!!
0 ups, 4y,
1 reply
A static noise will play if the player is close to Unknown Specimen 1. It will appear somewhere within the room, and looking at Unknown Specimen 1 will make it teleport away to a different location while the screen flashes red, accompanied by glitchy sounds.

After 25 rooms, the rooms will start looping, preventing the room number from going up. Longer rooms will start to appear as well. This will make the chase longer but after 15 loops Unknown Specimen 1 will leave, allowing the player to proceed. Some rooms may also contain bloody vines hanging from the ceiling.

Attack
Unknown Specimen 1 deals 30 damage to the player upon contact. It goes through walls and any obstacles. Using the Axe has no effect.

Death
When the player is killed by Unknown Specimen 1, the death screen flashes with the words "DEATH IS NO ESCAPE" for a few seconds. The view then shifts to a dark room with only Unknown Specimen 1 present, and a hanged up corpse in a sack that will have your system name as text. When Unknown Specimen 1 comes closer, it says the following sentences:

"Look at you. . .

How sad.

Your body is all closed up."

The game will ask the player to confirm the word CLOSED, or to type something else. If the player types a name, the game will close automatically. However, typing Open will show the corpse's guts ripped out, and the second chase will begin.

Second Chase
During this chase, the walls are red, Unknown Specimen 1 will become bigger and start floating towards the player like most other specimens. It will go through walls but won't teleport. The player's health is kept on 1, and if Unknown Specimen 1 damages them, the game will close. Escaping Unknown Specimen 1 during this chase will end its chase entirely, and the player's health will start regenerating again. The second chase lasts 10 loops.
0 ups, 4y,
1 reply
OMG !!!!
0 ups, 4y
A static noise will play if the player is close to Unknown Specimen 1. It will appear somewhere within the room, and looking at Unknown Specimen 1 will make it teleport away to a different location while the screen flashes red, accompanied by glitchy sounds.

After 25 rooms, the rooms will start looping, preventing the room number from going up. Longer rooms will start to appear as well. This will make the chase longer but after 15 loops Unknown Specimen 1 will leave, allowing the player to proceed. Some rooms may also contain bloody vines hanging from the ceiling.

Attack
Unknown Specimen 1 deals 30 damage to the player upon contact. It goes through walls and any obstacles. Using the Axe has no effect.

Death
When the player is killed by Unknown Specimen 1, the death screen flashes with the words "DEATH IS NO ESCAPE" for a few seconds. The view then shifts to a dark room with only Unknown Specimen 1 present, and a hanged up corpse in a sack that will have your system name as text. When Unknown Specimen 1 comes closer, it says the following sentences:

"Look at you. . .

How sad.

Your body is all closed up."

The game will ask the player to confirm the word CLOSED, or to type something else. If the player types a name, the game will close automatically. However, typing Open will show the corpse's guts ripped out, and the second chase will begin.

Second Chase
During this chase, the walls are red, Unknown Specimen 1 will become bigger and start floating towards the player like most other specimens. It will go through walls but won't teleport. The player's health is kept on 1, and if Unknown Specimen 1 damages them, the game will close. Escaping Unknown Specimen 1 during this chase will end its chase entirely, and the player's health will start regenerating again. The second chase lasts 10 loops.
0 ups, 4y,
1 reply
aw hell nah spoky jump manon
1 up, 4y
A static noise will play if the player is close to Unknown Specimen 1. It will appear somewhere within the room, and looking at Unknown Specimen 1 will make it teleport away to a different location while the screen flashes red, accompanied by glitchy sounds.

After 25 rooms, the rooms will start looping, preventing the room number from going up. Longer rooms will start to appear as well. This will make the chase longer but after 15 loops Unknown Specimen 1 will leave, allowing the player to proceed. Some rooms may also contain bloody vines hanging from the ceiling.

Attack
Unknown Specimen 1 deals 30 damage to the player upon contact. It goes through walls and any obstacles. Using the Axe has no effect.

Death
When the player is killed by Unknown Specimen 1, the death screen flashes with the words "DEATH IS NO ESCAPE" for a few seconds. The view then shifts to a dark room with only Unknown Specimen 1 present, and a hanged up corpse in a sack that will have your system name as text. When Unknown Specimen 1 comes closer, it says the following sentences:

"Look at you. . .

How sad.

Your body is all closed up."

The game will ask the player to confirm the word CLOSED, or to type something else. If the player types a name, the game will close automatically. However, typing Open will show the corpse's guts ripped out, and the second chase will begin.

Second Chase
During this chase, the walls are red, Unknown Specimen 1 will become bigger and start floating towards the player like most other specimens. It will go through walls but won't teleport. The player's health is kept on 1, and if Unknown Specimen 1 damages them, the game will close. Escaping Unknown Specimen 1 during this chase will end its chase entirely, and the player's health will start regenerating again. The second chase lasts 10 loops.
[deleted]
0 ups, 4y,
1 reply
A static noise will play if the player is close to Unknown Specimen 1. It will appear somewhere within the room, and looking at Unknown Specimen 1 will make it teleport away to a different location while the screen flashes red, accompanied by glitchy sounds.

After 25 rooms, the rooms will start looping, preventing the room number from going up. Longer rooms will start to appear as well. This will make the chase longer but after 15 loops Unknown Specimen 1 will leave, allowing the player to proceed. Some rooms may also contain bloody vines hanging from the ceiling.

Attack
Unknown Specimen 1 deals 30 damage to the player upon contact. It goes through walls and any obstacles. Using the Axe has no effect.

Death
When the player is killed by Unknown Specimen 1, the death screen flashes with the words "DEATH IS NO ESCAPE" for a few seconds. The view then shifts to a dark room with only Unknown Specimen 1 present, and a hanged up corpse in a sack that will have your system name as text. When Unknown Specimen 1 comes closer, it says the following sentences:

"Look at you. . .

How sad.

Your body is all closed up."

The game will ask the player to confirm the word CLOSED, or to type something else. If the player types a name, the game will close automatically. However, typing Open will show the corpse's guts ripped out, and the second chase will begin.

Second Chase
During this chase, the walls are red, Unknown Specimen 1 will become bigger and start floating towards the player like most other specimens. It will go through walls but won't teleport. The player's health is kept on 1, and if Unknown Specimen 1 damages them, the game will close. Escaping Unknown Specimen 1 during this chase will end its chase entirely, and the player's health will start regenerating again. The second chase lasts 10 loops.
0 ups, 4y
A static noise will play if the player is close to Unknown Specimen 1. It will appear somewhere within the room, and looking at Unknown Specimen 1 will make it teleport away to a different location while the screen flashes red, accompanied by glitchy sounds.

After 25 rooms, the rooms will start looping, preventing the room number from going up. Longer rooms will start to appear as well. This will make the chase longer but after 15 loops Unknown Specimen 1 will leave, allowing the player to proceed. Some rooms may also contain bloody vines hanging from the ceiling.

Attack
Unknown Specimen 1 deals 30 damage to the player upon contact. It goes through walls and any obstacles. Using the Axe has no effect.

Death
When the player is killed by Unknown Specimen 1, the death screen flashes with the words "DEATH IS NO ESCAPE" for a few seconds. The view then shifts to a dark room with only Unknown Specimen 1 present, and a hanged up corpse in a sack that will have your system name as text. When Unknown Specimen 1 comes closer, it says the following sentences:

"Look at you. . .

How sad.

Your body is all closed up."

The game will ask the player to confirm the word CLOSED, or to type something else. If the player types a name, the game will close automatically. However, typing Open will show the corpse's guts ripped out, and the second chase will begin.

Second Chase
During this chase, the walls are red, Unknown Specimen 1 will become bigger and start floating towards the player like most other specimens. It will go through walls but won't teleport. The player's health is kept on 1, and if Unknown Specimen 1 damages them, the game will close. Escaping Unknown Specimen 1 during this chase will end its chase entirely, and the player's health will start regenerating again. The second chase lasts 10 loops.
0 ups, 4y
A static noise will play if the player is close to Unknown Specimen 1. It will appear somewhere within the room, and looking at Unknown Specimen 1 will make it teleport away to a different location while the screen flashes red, accompanied by glitchy sounds.

After 25 rooms, the rooms will start looping, preventing the room number from going up. Longer rooms will start to appear as well. This will make the chase longer but after 15 loops Unknown Specimen 1 will leave, allowing the player to proceed. Some rooms may also contain bloody vines hanging from the ceiling.

Attack
Unknown Specimen 1 deals 30 damage to the player upon contact. It goes through walls and any obstacles. Using the Axe has no effect.

Death
When the player is killed by Unknown Specimen 1, the death screen flashes with the words "DEATH IS NO ESCAPE" for a few seconds. The view then shifts to a dark room with only Unknown Specimen 1 present, and a hanged up corpse in a sack that will have your system name as text. When Unknown Specimen 1 comes closer, it says the following sentences:

"Look at you. . .

How sad.

Your body is all closed up."

The game will ask the player to confirm the word CLOSED, or to type something else. If the player types a name, the game will close automatically. However, typing Open will show the corpse's guts ripped out, and the second chase will begin.

Second Chase
During this chase, the walls are red, Unknown Specimen 1 will become bigger and start floating towards the player like most other specimens. It will go through walls but won't teleport. The player's health is kept on 1, and if Unknown Specimen 1 damages them, the game will close. Escaping Unknown Specimen 1 during this chase will end its chase entirely, and the player's health will start regenerating again. The second chase lasts 10 loops.
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