I remember playing the original Animal Crossing title a little bit as a kid. We picked up Animal Crossing: New Horizons for the Nintendo Switch a few days ago and my wife has been playing it.
It wasn’t really my cup of tea then, and it’s not now.
The basic premise of AC: New Horizons is this. You sign up to go colonize a deserted island along with a small band of animals. You’re handed a tent and a few other supplies. The company boss-man, Tom Nook, gets you acquainted with how things run. You are conceded the small gesture of naming the island and are given an honorary designation like Island Representative or some such. Once you do a few tasks to get oriented, Tom Nook presents you with an astronomical bill for the travel and set-up expenses, expenses that were not previously disclosed.
Don’t worry, it’s on a “very lax, interest-free” payment plan.
You proceed to spend the rest of your days plucking fruit, fishing, chopping trees, planting crops, catching bugs, digging up fossils, crafting tools to help you perform all of the above, all in an effort to pay off your debt and buy overpriced furnishings for your new home from the monopolistic company store.
You can and are expected to travel to other islands to despoil their natural beauty in pursuit of profit, stuffing everything you can possibly fit into your pockets because as the pilot helpfully reminds you, anything you leave on the island is lost forever. For some mysterious reason, they never return you to the same island twice.
There is no “force of evil” that you will encounter in this game, unless you want to consider yourself evil for being a rapacious resource-hogging, environment-destroying slave of the system.
The other characters on the island aren’t really “good,” just weird and self-involved. Kind of like how most people are, so I guess that aspect of the game is realistic.
This game is supposed to be cute but the whole thing just feels really deeply dystopian once you look at it from the jaundiced eyes of an adult.