By the way, one of the reasons why rifles in video games take so many bullets to kill its target is because 5.56 NATO rounds (if your weapon uses such rounds) are meant for penetration rather than power. They're sleek, lightweight, three times faster than the speed of sound. The mass of the round simply won't cut it for one-hit kills other than headshots. Even that you have a 10% chance of surviving. I hate to bore you by sounding like a nerd, but owning and operating such a rifle in real life, you learn things from it. What I've learned above all else is that video game logic is bullshit.