Actions (takes a move):
- Claim one unoccupied 5x5 square
- Invade neighboring empires (The player with the stronger army will get more squares)
- Train your army (10 for each square you get)
- Develop technology (success & type of technology is random)
- Break ally (also takes your army power and divides it by size of empires)
Extras (doesn‘t take a move):
- Change your color
- Change your name
- Form alliances (allies get a boost while attacking, a bigger boost while defending, and can‘t attack each other)
- Accept alliances
- Use technology
- Trade technology, squares, or army power (requires a trade token from one of the two traders unless you‘re allies)
Technologies (you can’t use a technology in the same round you got it in):
- Puppet state (forces an alliance)
- Trade token (used to trade technology)
- Tank (temporary attack boost)
- Wall (makes you immune to attacks for some time)
- Electric network (lets you move three times next round)
- Economy boost (doubles training speed for 5 months)