Make camera static to a certain height and zoom out to make everything high up visible
Put D blocks on the squares transitioning into teleport portal on wave
Maybe more clicking room on like 3rd or 4th ball click
Otherwise gameplaywise it's alr
I asked another user to playtest my GD level, he said it was not sightreadable; With that being said, what makes a level sightreadable? How do I fix my messups?