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forgot to post ts here as well

forgot to post ts here as well | made w/ Imgflip meme maker
83 views Made by ._FriesNJam_. 1 day ago in Imgflip-bossfights
10 Comments
0 ups, 1d,
1 reply
Name:

TEAM FORTRESS: MENN AND MARTYRS

The concept:

Like other asyms, there are multiple survivors and a killer. The survivors are the mercenaries from TF2, and the killers are the monsters from varying pieces of fanmade TF2 horror media. Survivors run around maps that are some of the ones from TF2, TFC, and special locations in certain TF2 based horror media.
0 ups, 1d,
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MERCENARIES (Survivors:)

SCOUT - Survivalist/Staller

Quick on his feet and armed with Bonk, his baseball bat, and an ammoless Force Of Nature, Scout makes keeping up hard and killing him even harder.

HEAVY - Stunner/Tank

While a bit slow, this behemoth of a Mann doesn't go down easy, armed with his strong but slow weapon "Sasha", his sandwich, and his own two fists.

MEDIC - Healer/Support

A Mann with a desire to hurt but the task to heal, Medic has his Medi-gun and Needle gun on hand to help out his team with healing and his signature Uber-charge.

DEMOMAN - Stunner/Trapper

A bloody good Demoman, armed with his sticky-bomb blaster and the Eyelander, Demoman sets traps all around the map to ruin chases.

ENGINEER - Staller/Support

The Engineer is one reliable Mann, providing constant support with mini sentries and dispensers, as well as his trusty pistol to protect himself and others.

SNIPER - Stunner/Ranger

Almost always out of reach, Sniper defends his team with precise shots from far away with his Sniper rifle and defends himself with his machete.

SPY - Stunner/Stealth

The Spy is a master of sneaking both away from and to you, wielding his simple but powerful butterfly knife and invisibility watch.

PYRO - Stunner/Brawler

A maniac of a Mann, if they even are one, the Pyro will lay waste to anything in their path with their flamethrower and fire axe and laugh while they do it.

SOLDIER - Stunner/All-rounder

The Soldier is a master of combat, adapting to nearly any situation with his long-range rocket launcher and a short-range shotgun as well as his own tenacity.
0 ups, 1d,
1 reply
MARTYRS (Killers):

THE BUTCHER - Slasher/Brute
(Emesis Blue)

THE BLIGHT - Targeter/Rushdown
(The Server Blight)

THE GHOULS - Multi-killer/Infector
(Don't Join Team Red)

THE HARVEST KILLER - Quickster/Rushdown
(The Team Killer)

THE TRAITOR - Trickster/Trapper
(Capture The Intelligence)

(No descriptions for killers cuz I got tired)
0 ups, 1d,
1 reply
Gameplay Mechanics:

MISSION EXTRACTION

When the timer hits 1:45, a helicopter piloted by Miss Pauling will descend upon one of a few random spots on the map and make its presence known through loud noise and bright lights. At 1:30, a rope will drop and the Administrator will announce that it's time to leave. If a mercenary touches the rope, they automatically grab it, are pulled up, and escape. The rope has a small cooldown before it drops down and can be used again. If a martyr touches the rope, they are shot down and stunned for a few seconds. If when the timer hits 0:00 there are mercs left on the map, the Administrator will demand you get to the helicopter, and the martyr will enter an enraged state, getting massive buffs. This will last for 20 seconds, and if there are still mercs left at the end of that timer, they are left behind and automatically killed.

AUSTRALIUM COLLECTION

The main objective for survivors. Chunks and pieces of Australium litter the map, and you usually need to play a very small minigame to collect the Australium. Australium will also give slight buffs to certain stats over time, and stacks with eachother, capping at 1.2x all stats withover 20 pieces of it. Dying results in you losing all your Australium, but it can be picked up by teammates.

PERFORMANCE EVALUATION

At the end of a match, instead of being given a set amount of points or a standard letter based ranking system, you are given points for each piece of Australium you collect, and then multipliers based on how well you did in the match, and your total amount of points determines your rank. Each rank is different and has a unique name, as well as animations and lines for each merc based on what they got. Each rank has its own paygrade, giving different amounts of coins which can be used to purchase cosmetics in the Mann Co shop (which is run by Miss Pauling).

LAST MANN STANDING

When there is only one mercenary alive, intense music will begin to play as Miss Pauling administers big buffs to the mercenary, buffs varying based on the mercenary, and the Administrator informs you that you are the last one alive. The timer is set automatically to 2:30 if the time on the clock exceeds that amount, and the martyrs's and mercenarys's locations are pinged for eachother.
0 ups, 1d,
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extra stuff...

STRONGEST MANN ALIVE

A Juggernaut gamemode where a group of martyrs fight Saxton Hale where the roles swap to some extent, and the martyrs can be killed.

COSMETIC CONCEPTS

Emesis - a collection a skins for survivors that are based off the members of Blu team from Emesis Blue, they have a special LMS theme with Butcher

Pootis Engage - cosmetics for Heavy, just for fun

Lil' Pootis - A cosmetic for Scout, acts kinda like those little pets from Among Us, following you and sitting near you when you die

...

ok that's all byeeee
0 ups, 14h,
1 reply
Can you stop, I AM BULLETPROOF!!!!!!!
0 ups, 14h,
1 reply
Ceno, this camera angle is shit
0 ups, 14h,
1 reply
My body is full of sandvich
Yes
0 ups, 14h,
1 reply
Im tired of these motheref**king weebs in this motherf**king military base
0 ups, 14h
Those are my ideas for voicelines for pootis engage skins
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