The Chad Machamp; The Virgin Hitmons; Why does it have intimidate? Why is it its only good Tool besides Spin? 2 Great Abilitys that encourage different strategies; Get half their good moves before Tyrouge evolves into them; The mono fighting type all others are compared to; 3 Good Abilitys
All wasted; A threat in all stages of the game without feeling unballanced; The GOAT; Acts like Access to Elemental Punches is a unique feature when they are the most widespread non rock physical coverage moves; Access to all tools it needs to be threatening in every situation and fit any team; Looses its Gimmick once it gets superior close combat, blaze kick might aswell be its signature move; 3 Flavors of Dissapointment; Needs no gimmicks, just rules