- The player amount will rise to 100, and there will be 4 advances and 2 revives
- Instead of 16, there will be 54 abilities given away (1 for the 5th and 4th most saved, 2 for the 3rd and 2nd most saved, and 3 for the most saved every 6-8 rounds)
- You can now give away abilities
- In the first 43 eliminations, you can now save the same user multiple times
- If you get eliminated while you still have abilities, instead of getting all your abilities removed you'll only get the abilities that require you to be alive plus half of your other abilities removed
- Removed abilities: VIP & Swapping
- Reworked abilities:
Protection: Saves the user for 2 instead of 1 round
Friendship: Complete rework. It will now grant the user immunity as long as their friend is alive.
The two sacrifices: Instead of kicking yourself out you will now lose your ability to vote for 10 rounds, and instead of saving/killing 2 users you can only save/kill 1 user.
Rebound: You won't lose your vote entirely, but it will only count half a vote. However, the vote of the voter you choose will only count as 4 instead of 5 votes.
New modes:
Last stand: When you get eliminated, your ranking will be boosted five spots higher. The highest ranking you can be boosted to is 5th.
Mode switch: Turn a VtE round into a VtS round or vice versa. Can be used up to three times.
Let’s go gambling: 50% chance of losing your right to vote for 2 rounds, 50% chance of becoming a dictator for 2 rounds
Offensive tiebreaker: All your votes count 10% more
Defensive tiebreaker: All elim votes against you count 10% less, all save votes in your favor count 10% more
Cloning: The next round will be an open voting. The eliminated user will be replaced by a clone of yours.
Shared joy: Triple one of your abilities & give all three to another user
Upgrade: The effect of an ability of your choice will be doubled
Full reroll: All your abilities will turn into other random abilities, and you gain two additional random abilities