msmg rpg types:; release: based on the concept of letting go of the past. could also be the concept of letting go of morals. balanced defensive/offensive type. memory: based on the concept of msmg nostalgia and longing for the past. defensively-oriented PSY type. rage: based on the concept of ragebait. offensively-oriented PHY type. moderation: based on getting banned. weird type with few moves, strong against users. the final boss would probably have this type (coughcough andrew); progress: based on newgens and the future of msmg. offensively-oriented for both damage types; user: has little moves. on every character that is an msmg user. weak to moderation.