you are in +10 timezone right? something like that? i could get my freind to help me teach you.
we would need to find you an apropriate job first though.
what of this sounds cool?
--medical--
argueably one of the most important jobs, keeping people alive and all.
-docter-
um, heal people. (using apropiate chemicals)
-chemist-
make chemicals for the rest of the sation. (make razorium pills and kill anoying people)
-paramedic-
go to the scene of the "crime" and stablize victims. (hang around the bar and do none of that)
--suply--
also kinda important,one of the simplest "faction" to learn
-cargo techy-
buy what people request and move resorces to the customers. (revolt and become the free state of cargonia)
-salvage specialist-
go into space and get raw materials for the station. (space the department on "acsident")
--engineering--
the other really important department, keeps the station working.
-engeneer-
fix spaced departments, repair terroristic attacks (acsidently release a singularity into the station)
-atmospheric techy-
the hardest non command roll, keep the air fowing (be one of the 3 people who know how air works)
--science--
research things people want. you are not *needed* but wanted
-scientist-
acsidently blow up thestation because you looked at an artifact funny.
--security--
dont even play the game
and lots of service rolls that i will not go into details