Yeah but galuez (the OC) was sent there by force after a guy literalky called "Wizard dude" (im uncreative af), who was trying to open up dark fountains in the grey worlds, and to make a grey world, you have to create a dark fountain on a mirror, which will reflect the light into the dark world, creating a paradox that will create a world, a grey world Overview (Written by ai, im lazy AF):
Darker than dark, lighter than light, darker than light and lighter than dark.”
This world isn’t about objects changing—it’s about perception. It’s a realm of identity distortion, emotional ambiguity, and existential reflection. It doesn’t reshape the world around you—it reshapes you.
🌀 Core Rules of the Grey World
Lightners: When they enter, their appearance changes—clothes, colors, even voice or aura—but their essence remains. They might look like monsters, shadows, or abstract versions of themselves.
Darkners: They remain visually unchanged, but their behavior subtly shifts. Their personalities become more introspective, more self-aware, or even unstable.
Objects: Unlike in Dark Worlds, objects don’t transform. A chair is still a chair. But it might feel heavier, or look like it’s watching you. The world plays with perception, not form.
Time: Feels suspended. You can’t tell if you’ve been there for seconds or hours. Memories blur.
🧠 Themes & Symbolism
Identity: Who are you when stripped of context? The Grey World forces characters to confront their own contradictions.
Ambiguity: Nothing is clearly good or evil. Choices feel weightless and crushing at the same time.
Reflection: The world mirrors your inner self—but not always truthfully.
🏙️ Aesthetic & Atmosphere
Visuals: Washed-out colors, like a dream fading at dawn. Shadows that don’t match your movements. Light sources that cast no warmth.
Sound: Echoes of your own voice. Music that plays backward. Silence that feels loud.
Architecture: Impossible geometry—Escher-like staircases, doors that lead back to themselves, windows that show memories instead of views.
🧩 How It’s Created
Instead of stabbing the ground, maybe the Grey World is accessed through a mirror, a forgotten memory, or a contradiction spoken aloud. It’s not summoned—it’s slipped into when reality glitches.
“To enter the Grey, you must not know whether you want to leave.”
🧙♂️ Narrative Potential
A character loses their sense of self and must reclaim it by confronting distorted versions of their past.
A Darkner realizes they’re more