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all art in-game will be made with Pixilart

all art in-game will be made with Pixilart | list of game engines i have rejected and why (oldest to latest); Roblox studio: i dont know lua
Unreal Engine: storage =(
GameMaker: not supported for MacOS Catalina
Scratch: too simple
Adventure Game Studio: too complex
Visionaire Studio: didnt let me run the game
-and now for the ones im curently testing out-
Godot
RPG Maker | image tagged in oh wow | made w/ Imgflip meme maker
79 views 5 upvotes Made by getawax.py 5 days ago in MS_memer_group
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22 Comments
2 ups, 5d,
1 reply
what abt Unity
1 up, 5d
ill consider
2 ups, 5d,
1 reply
In programming there's no such thing as "too simple" I mean people have done 3D shit on Scratch while it's only 2D
1 up, 5d
i plan to put the game on itch.io
1 up, 5d,
2 replies
I can only use Scratch and I'm mostly fine with it.
I've made two unfinished games that crash my phone when I try to load them, and both were made because I don't have roblox studio
1 up, 5d,
1 reply
scratch is EXTREMELY limiting in what youre able to do, since its limited to 2D games, it doesnt have even a tenth of the functions a decent engine has, and stuff cant move off the screen without doing special stuff. its not meant to be good its meant to be educational
2 ups, 5d,
1 reply
its like PowerPoint
1 up, 5d,
1 reply
the 30fps limit is not fun
0 ups, 5d
I'm fine with it
1 up, 5d,
1 reply
Also for some reason my laptop refuses to load anything on scratch but turbowarp works perfectly fine
2 ups, 5d,
2 replies
what are the benefits of turbowarp
0 ups, 5d,
1 reply
It runs faster and it can change the aspect ratio i think
0 ups, 5d,
2 replies
what is aspect ratio?
0 ups, 5d
size of the screen
0 ups, 5d
screen size i think
0 ups, 5d
There are also more blocks
0 ups, 5d,
1 reply
try gd
0 ups, 5d,
1 reply
geometry dash??
0 ups, 5d,
2 replies
yes
0 ups, 5d,
1 reply
man i cant even use the 2.2 triggers im a beginner creator
0 ups, 5d
the best i can do is camera movement and the item comparison triggers
but there are people who have made complete recreations of games like otu/osu i forgot which it is and rainbow road fromario kart
and full save systems
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list of game engines i have rejected and why (oldest to latest); Roblox studio: i dont know lua Unreal Engine: storage =( GameMaker: not supported for MacOS Catalina Scratch: too simple Adventure Game Studio: too complex Visionaire Studio: didnt let me run the game -and now for the ones im curently testing out- Godot RPG Maker