Dark Souls 2: Scholar of the First Sin; Attack; Defense; Yeah, it sucks. But you can dodge better than you can in the other games if you invest enough in Adaptability. Oh em jee, I can't believe invincibility frames are a stat now. Yeah, that sucks too. So you better make sure you have enough time. Btw, most enemies eventually stop respawning if you defeat them enough. Oh em jee, I can't believe enemies can hit me out of my animation when I try to open doors or walk through fog. Oh em jee, lots of fights are just easily exploitable dudes in armor, or mobs of common enemies with a shared healthbar. I don't know, man. I think it's cool. But a ton of fights are optional in this game if you just want to find a different way or whatever. I don't think they're supposed to. I mean we fell into a whirlpool of darkness at the beginning. Is this place even real?
Also, would you like a hug? Oh em jee, these locations make no sense cartographically.