GD 2.2 hot takes; black glow is terrible, glow should make icons pop and not abscure them. the shockwave shader is absolutely vile. demon platformer levels are not fun at all to play whatsoever. the editor menu that contains don't fade, don't enter, no glow, no particle, etc is better than where everything used to be. pixel block levels shouldn't be getting epic just because they look like dash and have nice camera movements.