Damn, alright here’s another idea
It’s a puzzle game based on perspective, like how objects appear bigger from closer up and smaller from farther away, so if you grab an object that is really far away, you can drop it on front of you and it will be very small, or you can pick up a small object and drop it far away and then it will be big
(In case you didn’t understand the reference it’s a game called “Superlinal”)