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"cocaina peruana!!!!!"

"cocaina peruana!!!!!" | made w/ Imgflip meme maker
94 views 3 upvotes Made by -....AraneaMembri..--- 1 year ago in MS_memer_group
11 Comments
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XX-35 was the second of the four "XX-Variant" entities and was added in the April Fools 2023 Event along with other entities of similar nature, as well as some minor changes. It was another runner-type entity along with its predecessor, XX-10 as well as its successor, XX-60. Its function was identical to the entity it replaced temporarily, X-35, as both entities will replace their normal variants and would begin from the lobby and would quickly traverse through the rooms before rebounding off the most farthest unopened door and then rebounding off the lobby where it will then despawn upon contact with mentioned last unopened door. Similar to how X-Variants (except X-60 and possibly XE-1) function, its chances of replacing its normal counterpart, A-35 would steadily increase the farther the player traversed into the section, especially past room A-100.

Just like XX-10, its speed was double that of X-35's normal speed and it would emit audibly higher pitched noises than its X-Variant. Because it was considerably fast, it would've caused little to no screen-shaking whatsoever which may had proven to be very dangerous. Also due to its very quick speed, it would've spawned decently frequent.

Since it is an April Fools' entity, not much information can be provided in regards to the entity as it is simply a quicker version of X-35 and had no other unique attributes — also because it is an April Fools' Event entity, it was quit of rage along with the conclusion of the event.
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The Hog Rider is a Rare card that is unlocked from the Builder's Workshop (Arena 5). He is a quick, building-targeting melee troop with moderately high hitpoints and damage, and able to jump over the river. He appears as a man with brown eyebrows, a beard, a mohawk, and a golden body piercing in his left ear who is riding a hog. A Hog Rider card costs 4 Elixir to deploy.

Strategy
When he is jumping over the river, he cannot be targeted by any ground attacking units. The Log and Earthquake will fail to damage a Hog Rider while he is jumping. Air troops can still attack him though, and the Inferno Tower and Inferno Dragon will continue to ramp up their damage.
When countering the Hog Rider, using buildings would be your best bet. But be wary, as the offender will usually play around it with cards such as Earthquake. Air swarms such as Minion Horde can also help due to the Hog Rider's usual support cards not countering them.
On the offender's side, a powerful move is to accompany him with an Earthquake, obliterating almost every building, and also grounded swarms. To a lesser extent, Lightning could also be used, retaining the same point of almost destroying every building while also crippling troops such as the Wizard or the Hunter.
Using The Log to predict a Skeleton Army or even a Tombstone will let your Hog Rider keep most of his hitpoints and your opponent may not answer in time, letting your Hog Rider connect to the Tower.
The Hog Rider can be paired with the Lumberjack as both a swarm bait and damage combo. It is a very fast combo with an extremely high damage output potential, so the defender will likely try to counter it with a swarm. If this happens, the attacker should use a spell like Arrows to render the defender poetically defenseless. If they manage to defeat the Lumberjack, the dropped Rage will make the Hog Rider even more dangerous than it normally is.
A fast and deadly combination is the Hog Rider and Mini P.E.K.K.A combo. Both units are fast but the Mini P.E.K.K.A does much more damage and does not attack only buildings so the Mini P.E.K.K.A can deal with troops like the Executioner and Musketeer. However, this combo can be defeated with swarms like Skeleton Army, as the Mini P.E.K.K.A cannot handle swarms. They are also unable to target air troops, so the Minion Horde can stop this easily.
A Hog Rider combined with a Goblin Barrel can be awkward for the opponent to defend against. Timing it so that the Hog Rider is tanking the tower shot
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U-60 is currently the fourth and final entity to roam Section U and assumes the role of a runner-type entity like most of its predecessors. It is the successor to another runner-type entity, that being U-55, and it currently doesn't have any successor(s).

It marks its debut at room U-060 — hence its name — and will begin its moving sequence by idling by the metal doors of the section. After a few seconds, it will traverse through the rooms while emitting low, distorted static-like sounds that stir like A-60. When reaching its destination at the latest room, it will remain idle at the center of the room in an identical manner to the latter before despawning. In some cases, when the entity reaches the latest room, it will still idle at the center of the room, but it will then suddenly depart from the room and will begin backtracking for a moment. After backtracking through a few rooms, it will gain a much quicker speed, then rush back towards the last room to despawn via contact with the latest unopened door.

After the player's initial encounter with the entity, they simply have to use everything they've learned about the previous entities (U-10, U-40 & U-55) and evade them to try to get as far as they can into the section.

If the player is unable to locate any nearby hiding spots in time, U-60 will instantly kill the player upon making contact with it, bringing them back to the lobby, leaving them to progress back towards where they left off if they desire to, as the entity will not penalize the player in some way like some of its predecessors once did (U-10 would've kicked the player from the game, U-40 would've brought the player to Interminable Rooms' banland.)

During the Section U Hoax, the section and the two previously mentioned entities were showcased, though U-55 (made a brief appearance on the computer at the section's lobby) and U-60 weren't shown, therefore it is unknown if they were included in the hoax (though it is likely since they're included in the Section U Hoax Recreation, which was made by one of the hoax's creators).

As of now, and likely from now on, U-60 remains as the final entity to roam the section, thus making it another entity players must be on the look out for when traversing further into the section. Unlike its predecessors, it makes quite infrequent appearances, though it makes up for this by switching between its two mechanics. It can be seen as a moderately difficult entity for this, though it can easily be avoided.
1 up, 1y
W copypasta
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1 reply
The Mind Electric is the seventh track of ミラクルミュージカル's Hawaii: Part II.

The song originated as a solo Joe Hawley demo entitled Inside the Mind of Simon, around 2006.

The song is unique in that it makes heavy use of studio effects such as reversal and pitch changing. it is also the only song in Hawaii: part II to make use of sampled audio that wasn't created for Hawaii: part II. a google document created by Mr. 808 in efforts to track down and identify every sample in The Mind Electric. The aforementioned document can be found Here.

Lyrics
Think of these thoughts as limitless light

Exposing closing circuitry of fright
Think of each moment holding this breath
As death minute in decimal

Resident minor how do you plead
We’ll need your testimony on the stand [service of the fee fi fo fum]
Solemnly swear to tell the whole truth
So help you son now raise your right hand

Father your honor may I explain
My brain has claimed its glory of me
I’ve a good heart albeit insane
Condemn him to the infirmary

All mine towers crumble down the flowers gasping under rubble
Shrieking in the hall of lull thy genius sates a thirst for trouble

Scattering sparks of thought energy
Deliver me and carry me away
Here in my kingdom I am your lord
I order you to cower and pray

Nuns commence incanting [help me] [axon - dendrite] as the lightning strikes mine temples thus
Electrifying mine chambers wholly scorching out thine sovereignty

So spiraling down thy majesty
I beg of thee have mercy on me
I was just a boy you see
I plead of thee have sympathy for me

See how the serfs work the ground [see how they fall]
And they give it all they’ve got
And they give it all they’ve got
And you give it all you’ve got ‘till you’re down

See how the brain plays around
And you fall inside a hole you couldn’t see
And you fall inside a hole inside a
Someone help me
Understand what’s going on inside my mind
Doctor I can’t tell if I’m not me

When it grows bright the particles start to
Marvel having made it through the night
Never they ponder whether electric
Calming if you look at it right!
0 ups, 1y,
1 reply
U-60 is currently the fourth and final entity to roam Section U and assumes the role of a runner-type entity like most of its predecessors. It is the successor to another runner-type entity, that being U-55, and it currently doesn't have any successor(s).

It marks its debut at room U-060 — hence its name — and will begin its moving sequence by idling by the metal doors of the section. After a few seconds, it will traverse through the rooms while emitting low, distorted static-like sounds that stir like A-60. When reaching its destination at the latest room, it will remain idle at the center of the room in an identical manner to the latter before despawning. In some cases, when the entity reaches the latest room, it will still idle at the center of the room, but it will then suddenly depart from the room and will begin backtracking for a moment. After backtracking through a few rooms, it will gain a much quicker speed, then rush back towards the last room to despawn via contact with the latest unopened door.

After the player's initial encounter with the entity, they simply have to use everything they've learned about the previous entities (U-10, U-40 & U-55) and evade them to try to get as far as they can into the section.

If the player is unable to locate any nearby hiding spots in time, U-60 will instantly kill the player upon making contact with it, bringing them back to the lobby, leaving them to progress back towards where they left off if they desire to, as the entity will not penalize the player in some way like some of its predecessors once did (U-10 would've kicked the player from the game, U-40 would've brought the player to Interminable Rooms' banland.)

During the Section U Hoax, the section and the two previously mentioned entities were showcased, though U-55 (made a brief appearance on the computer at the section's lobby) and U-60 weren't shown, therefore it is unknown if they were included in the hoax (though it is likely since they're included in the Section U Hoax Recreation, which was made by one of the hoax's creators).

As of now, and likely from now on, U-60 remains as the final entity to roam the section, thus making it another entity players must be on the look out for when traversing further into the section. Unlike its predecessors, it makes quite infrequent appearances, though it makes up for this by switching between its two mechanics. It can be seen as a moderately difficult entity for this, though it can easily be avoided.
0 ups, 1y,
1 reply
The Mind Electric is the seventh track of ミラクルミュージカル's Hawaii: Part II.

The song originated as a solo Joe Hawley demo entitled Inside the Mind of Simon, around 2006.

The song is unique in that it makes heavy use of studio effects such as reversal and pitch changing. it is also the only song in Hawaii: part II to make use of sampled audio that wasn't created for Hawaii: part II. a google document created by Mr. 808 in efforts to track down and identify every sample in The Mind Electric. The aforementioned document can be found Here.

Lyrics
Think of these thoughts as limitless light

Exposing closing circuitry of fright
Think of each moment holding this breath
As death minute in decimal

Resident minor how do you plead
We’ll need your testimony on the stand [service of the fee fi fo fum]
Solemnly swear to tell the whole truth
So help you son now raise your right hand

Father your honor may I explain
My brain has claimed its glory of me
I’ve a good heart albeit insane
Condemn him to the infirmary

All mine towers crumble down the flowers gasping under rubble
Shrieking in the hall of lull thy genius sates a thirst for trouble

Scattering sparks of thought energy
Deliver me and carry me away
Here in my kingdom I am your lord
I order you to cower and pray

Nuns commence incanting [help me] [axon - dendrite] as the lightning strikes mine temples thus
Electrifying mine chambers wholly scorching out thine sovereignty

So spiraling down thy majesty
I beg of thee have mercy on me
I was just a boy you see
I plead of thee have sympathy for me

See how the serfs work the ground [see how they fall]
And they give it all they’ve got
And they give it all they’ve got
And you give it all you’ve got ‘till you’re down

See how the brain plays around
And you fall inside a hole you couldn’t see
And you fall inside a hole inside a
Someone help me
Understand what’s going on inside my mind
Doctor I can’t tell if I’m not me

When it grows bright the particles start to
Marvel having made it through the night
Never they ponder whether electric
Calming if you look at it right!
0 ups, 1y,
1 reply
U-60 is currently the fourth and final entity to roam Section U and assumes the role of a runner-type entity like most of its predecessors. It is the successor to another runner-type entity, that being U-55, and it currently doesn't have any successor(s).

It marks its debut at room U-060 — hence its name — and will begin its moving sequence by idling by the metal doors of the section. After a few seconds, it will traverse through the rooms while emitting low, distorted static-like sounds that stir like A-60. When reaching its destination at the latest room, it will remain idle at the center of the room in an identical manner to the latter before despawning. In some cases, when the entity reaches the latest room, it will still idle at the center of the room, but it will then suddenly depart from the room and will begin backtracking for a moment. After backtracking through a few rooms, it will gain a much quicker speed, then rush back towards the last room to despawn via contact with the latest unopened door.

After the player's initial encounter with the entity, they simply have to use everything they've learned about the previous entities (U-10, U-40 & U-55) and evade them to try to get as far as they can into the section.

If the player is unable to locate any nearby hiding spots in time, U-60 will instantly kill the player upon making contact with it, bringing them back to the lobby, leaving them to progress back towards where they left off if they desire to, as the entity will not penalize the player in some way like some of its predecessors once did (U-10 would've kicked the player from the game, U-40 would've brought the player to Interminable Rooms' banland.)

During the Section U Hoax, the section and the two previously mentioned entities were showcased, though U-55 (made a brief appearance on the computer at the section's lobby) and U-60 weren't shown, therefore it is unknown if they were included in the hoax (though it is likely since they're included in the Section U Hoax Recreation, which was made by one of the hoax's creators).

As of now, and likely from now on, U-60 remains as the final entity to roam the section, thus making it another entity players must be on the look out for when traversing further into the section. Unlike its predecessors, it makes quite infrequent appearances, though it makes up for this by switching between its two mechanics. It can be seen as a moderately difficult entity for this, though it can easily be avoided.
0 ups, 1y,
1 reply
do you want me to change my username to _h
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1 reply
change it to _l
0 ups, 1y
i kinda dont wanna i just wanna keep my mind electric fanboy spirit on me
at all times
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