OJ's mechanic for my fnaf fan game concept bc yes; OJ starts in Containment Cell B. She makes her way to the office via the locker room to the right of the office. She does not have a sound cue, and there is no way to check if someone is in there. One must follow OJ's movements, or notice that OJ isn't in any of the cams, to know she is in there. In which case, you can shut the door via a button next to it.