Roleplay Prompt: Your character and their Pokemon, for whatever reason if their choosing, have arrived in a abandoned temple for the Teal Orb. Your character finds it in a room with a red torri gate for a doorway and takes it, but as they turn around they see a tall, yellow-eyed Pokemon standing at the doorway (and, coincidentally, one of your few means of leaving), that you have never seen before. It does nothing, calmly standing at the doorway as you hold the Teal Orb. What do you do?
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Stats n' stuff™
Type: Dark/Ghost
HP- 100
ATK- 150
DEF- 100
SP.atk- 60
SP.def- 100
SPE- 90
Ability: Dark Channeler- This Pokemon is immune to Dark-type moves and raises its Physical Attack by 1 stage when hit by an Dark-type move. If this Pokemon is not the target of a single-target Dark-type move used by another Pokemon, this Pokemon redirects that move to itself if it is within the range of that move. If multiple Pokemon could redirect with this Ability, it goes to the one with the highest SP.def, or in the case of a tie to the one that has had this Ability active longer.
Play Rough
Soul Breaker
Crunch
Hone Claws
Soul Breaker: 110 Base power, 8 BP, lowers the opponents DEF and SPE by one stage, 1/8th recoil damage. 100% accuracy