Also making realistic games takes a large team and a powerful CPU to process the graphics, we don't have that and I don't think anyone would like the game being delayed by 2 years because I have to fiddle around with shaders
[deleted] M
0 ups, 2y,
1 reply
cuphead was made with unity
Hollow Knight was made with unity
Pokemon go was made with unity
Rimworld was made with unity
Submautica was made with unity
You do have a good point but not only can unreal be realistic looking but also I was the one who originally was going to make it
[deleted] M
0 ups, 2y,
1 reply
ok who is going to make a better game, a person with little to no experience and no time to learn or somebody who has been coding since 2017 in multiple different languages and game engines and has plenty of free time?
No what i'm saying is that when we are done one of us takes the code of the other character then copies and pastes it into their thing and just does the rest of the code for choosing the character
I CAN START WORKING ON THE BOSSFIGHTS GAME IN SCRATCH AS SOON AS DR BOB FINISHES THE GOOGLE DOC FOR THE LAYOUT; ITS GOING TO BE LIKE POKEMON RED AND GREEN BUT WITH COLOUR AND A DIFFERENT BATTLE SYSTEM