IMAGE DESCRIPTION:
...Accessing Archived Data...
Years ago, a man named Kevin Flynn described a digital frontier to reshape the human condition.
Then, in 1989, he went missing.
With his disappearance, the Fortune-500 company he ran, ENCOM, which is the leading company in the tech industry, fell into chaos.
His best friend and business partner, Alan Bradley, took over the company in Flynn's stead.
And the arcade that Flynn used to run...
It went silent.
For the usual hustle and bustle of the 80s, arcades were always loud, always crowded with people.
Flynn's Arcade was no exception.
People, mostly teens, would crowd in, trying to get a turn with one of the games, mostly a Space Paranoids or Tron arcade machine.
The arcade seemed normal through the first few hours of that brisk fall night in November of 1989, but the next morning, he never came out.
Some said he ran away.
Some said he's dead.
And some said, he's in his digital frontier, theoretically on the other side of the screen. It's been 20 years since that night, and the thought that Flynn might not be dead crossed your mind.
As you make your way down the sidewalk toward the arcade, you run into someone.
He apologizes and introduces himself as Alan Bradley, and once you get a closer look at him, you can confirm, that's him.
He already can tell that you're looking into trying to figure out the mystery of Flynn, and that he just looked through the arcade for old time's sake, but you can have a copy of the key inside if you want it.
You take the key and thank him, and continue walking across the street to the arcade, unlocking the door.
The lights are on, the music is blaring, and the arcade machines are all activated. A few people outside stop and stare through the glass doors, looking at you for answers. You shrug, and look around.
...There's a kid, seemingly around 12 years old, that bears a resemblance to Alan Bradley, and they're playing Space Paranoids. They look up at you and grin, briefly waving, then going back to playing the game.