When you think about it just about all American action shows/movies fights are all about big impact hits
But like in certain animes some fights have these kind of flows that would would be hard to recreate irl
Basically with anime there’s limitless possibilities to what you can do
The camera angels, the attacks, the setting
Basically the best fights are just when you feel the fight is just unreal
Studios like trigger, mappa, clover works, ufotable, wit studio, ect are experts at these kind of things