CPU: Viktor LS-2 @ 4 Mhz (≈ Intel 486 @ 255Mhz);RISC processor
RAM: 12.75MB low RAM + 8MB "high" static RAM, which is split into banks of 1MB (expandable up to 32MB)
1MB battery backup RAM
Co-processor: Parallax P8X32A Propeller
Video: Modified Gameduino 3X (24-bit colour; 2000 sprites; 6.75MB VRAM; 48kHz audio) and Extended VERA (based on X16's one with 65,635 colours on screen; 14 channel PSG/PCM, 2.75MB VRAM; "Original" VERA emulation with 256KB VRAM and 256 colours); and custom 4096, 255,555 or 16,777,216 colours (24-bit RGB true color depth) and alpha channel (RGBA) FPGA video with blitter and 3.75MB VRAM
13.75MB shared ram by CPU, video and sound
For teletext, it uses Teletext Level 3.5, with backwards compatibility of Level 2.5, 1.5 and 1, supporting videotex.
Sound CPU: Kini MCU (Z80 compatible design)
Sound: Yamaha YM2610B with YM3016 DAC, 2xFPGASID, custom 8-channel ADPCM with 55.5kHz sampling rate, Yamaha YM2151 with YM3012; CD-DA support, Motorola 56000 DSP; GI SP0256-AL2;
Sound RAM: 4MB
Sound ROM: 6MB (expandable up to 12MB)
ROM: 91.87MB
OS: Emmamiura Operating System
Media: Floppy disk (5.25 inch and 3.5 inch), 3.5 inch Floptical disk (up to 256MB), CD-ROM, GD-ROM, cartridges, memory card named Mindcard (up to 256KB), SD/MMC/SmartMedia/Memory Stick card slot and cassette (in the keyboard);
Three cartridge slots
10 PCI expansion at bottom and ten 16-bit ISA slots at top with access to CPU databus, 2 Mini PCI slots and two PCMCIA card slots, a USB A 2.0 slot, IEEE 488 and an IEEE 1394 slot
PS/2 keyboard and mouse output, as well as non-standard Mini-DIN-11 connector
Two Famicom-style game ports (two more for pin headers)
HDMI, SCART, S-Video, Composite, Component, VGA, 13WA, TOSLINK, Headphones, RF output
2G connectivity capability for MMS and SMS
MIDI In, Thru and Out
a reset button, and a non-maskable interrupt (NMI) button
Parallel port, printer port, Ethernet and modem ports, 5 SCSI ports and 2 JAMMA ports