aight.
The dark metro, you gotta hide constantly, there's a cult that needs outsiders to sacrifice to their satanic train.
Level [REDACTED] is the most mentally terrifying level apparently, and is accessed from a few special entrances from specific levels and also from noclipping during quantum fluctuations in the void. There are no exits. You're screwed. You can't do anything to save yourself now.
The insulation contains many different entities, and the deep insulation has the crawlspace creature; it's smarter than what people say. Don't go into the deep insulation casually.
End of the frickin world is the end of the frickin world. You got your normal entities for a chaotic level and special bandits that are smart and wield weapons. Avoid at all costs, though that's pretty easy as the only way here is via the blue channel.
The military hospital is a military hospital. From the 1800s. I don't know much about it but it doesn't pose too big of a threat, just a weird level. Seek help from the group here, they've figured out how to exit this level.
999 is a mentally hazardous level where to leave you must either be broken by voices or apologise for your doings.
-998 is a level thought to be a pocket dimension ruled by entity 100. It's class contested: non-human, where we aren't superior beings. Try to survive until you're sent back to the level you were at, though this place is a slight deadzone as the air is heavily polluted, I think.
Paradise is a trap level. Don't go there.
Level -2 has a pattern of chaos. That's all I got to describe it.
The Grand Illusion is a level that switches from class 0 to class 5 every 50-60 minutes; don't stay around for more than those 50 minutes.
400 is a level inhabited by the Coders who are a danger to everything in their level. They'll attempt to convert you on sight.
Level 404 is a really weird level. It's a very glitchy heaven, some say. It's also disorienting. Don't know what to say.
Level 69 is a road trip gone wrong, and now you must drive. DON'T LEAVE YOUR CAR; IT WILL GET YOU KILLED.
420 is a freezing level, nothing normal can, will, or should live here.
611's name checks out. It's a maze filled with entities and a powerful beast that knows where you are as soon as you appear in the level. Just don't come here.
666 is based on DEALS. Destruction, Entities, Audio, Light, Sanity. These will adjust to make the person who is here feel they truly are in hell. -Out of room-