The most ICONIC Wonder Weapon in ALL of Call of Duty Zombies has to be by far the Ray Gun, a fictional explosive pistol that comes in 2 variations: The Ray Gun, and the Ray Gun Mark II. Designed by enthusiast Max Porter at Treyarch for the ZOMBIES Universe. The Ray Gun is a fully automatic explosive pistol with a default capacity of 20 Rounds per magazine shooting a green ray with the magazine inside the barrel, and an additional 160 extra rounds in reserve, dividing that by 20 will equal 4 magazines total, this futuristic depiction becomes the Porter's x2 Ray Gun when Pack-a-Punch-ed, giving the player an additional capacity of 40 rounds per magazine and 200 additional rounds in reserve, dividing that by 40 will equal 5 magazines total. The Ray Gun Mark II is a Triple-Burst explosive pistol with 21 rounds per magazine and 162 additional rounds in reserve with the magazine behind the trigger, 21 is not divisable by 162 leaving the player 7 full magazines with an additional 15 shots, this more futuristic depiction becomes the Porter's Mark II Ray Gun when Pack-a-Punch-ed, with 42 rounds per mag and 243 rounds in reserve, that being 81 magazines WOW, still triple-burst, and fires red rays.